FeenixServerProject/Phoenix_1.12_Bugtracker — Issue #611: Extra attack effects not working properly
Author: Ektelion
Created: 2012-01-31 15:14:38+00:00
State: open

Examples

Rogue/Warrior - Sword specialization is considered next melee just like http://www.wowhead.com/item=871 flurry axe but the point is that the effect is completely different because it doesn't stack with other similar abilities such as windfury.

Shaman - Windfury weapon,windfury totem are considered extra attack on the same swing which is completely bugged just like sword specialization in the current state and it's on next melee.

The bug is very annoying because it affects other abilities aswell such as heroic strike, while using a next melee attack like cleave/raptor strike/heroic strike if you had hand of justice or sword specialization or windfury proced, it would overwrite the effect of the next melee extra attack,the solution to fix the bug is to find the formula to change the current extra attacks on the same swing and seperate them from the ones that are on next melee.

Windfury - extra attack instant Shaman/Totem aura/Windfury weapon
Sword specialization - extra attack instant Rogue/Warrior
Hand of justice - Extra attack on next melee swing
Ironfoe - 2 Extra attacks on next melee swing
Thrash blade - Extra attack on next melee swing

in the current state it seems like all extra attacks are using the same formula which they shouldn't.