sirikata/sirikata — Issue #487: Proximity spends a lot of CPU polling with a lot of static objects
Author: ewencp
Created: 2012-01-31 02:19:57+00:00
State: open

The Proximity implementation spends a lot of CPU time just performing it's polling step when there are a lot (60k) of static objects. Since the objects are static and there aren't even any queries, we shouldn't be doing so much work. We probably need to have libprox make sure it only bothers with updates for dynamic objects.