BitAlchemists/Elenears-Erben — Issue #67: Fertility-System
Author: Tomen
Created: 2012-01-31 20:04:47+00:00
State: open
Labels: Feature

Every field on the map has a fertility-value.

The fertility-value is used by animal MOBs and by settlements to determine certain values, like how likely it is that an animal MOB will move to this field, or how much food can be obtained by farming on this field.

The fertility of a field is a function of
* distance to fresh water
* distance to salt water
* ambient fertility/rainfall
* season (winter, summer)

Some of this values may be precalculated opon creation of the map. Some values may be calculated per tick.
If performance impact of this feature is large, tick frequency may be reduced to hourly, daily...