kellyelton/OCTGN — Issue #28: the 4-sided table
Author: brine
Created: 2012-01-31 16:19:35+00:00
State: open

This is probably one of my more… abstract ideas so far but I think it would greatly benefit board games and some card games on OCTGN.

This table type would be based on the normal table (not 2-sided table) as it is seen through player A (the host)‘s view. Each other player will see a view that’s rotated 90 degrees from the (0,0) origin coordinate of player A’s view. This would simulate the four players sitting around a square game board, as each player will have their own side of the board facing them.

Unlike the two-sided table option, this table will NOT divide the game space between the players. All cards placed normally on the table by a player will appear right-side up only to that player (regardless of where on the table the card was placed) — to the other players, it will appear as rotated accordingly.

To help the player figure out where the other players are “sitting”, the player tabs will have an indicator next to their name. For example, “Player B (right)”, “Player C (across)”, “Player D (left)”.

-- Brine

also, in order to not over-complicate games where this is not required, the game definition could have some sort of tag in it that disables the use of 4-sided tables. That way, if the particular game isn’t meant to be played in a 4-sided manner, the game author can disable it to prevent players from doing so.

-- Brine

The two sided table is a bit of a workaround. What you are describing is exactly what I and others originally wanted. IIRC it was just to much work for and too low a priority back then. I checked the list and there doesn’t seem to be an entry like this yet, so I fully support this idea!

@brine: I don’t think that’s a good idea. If it doesn’t make sense then why would player select it anyway? But what if players come of with a variation where a sided table does make sense and the game definition forbids it? It’s unnecessary at best but restricting at worst.

-- David Schachtler

Came here just now to create a feature request similar to this, as this is very much required for games like Doomtown where cards of all players are mixed all over the table.

So count my +1 to this feature request and I’m looking very forward to seeing it implemented sometimes soon :)

-- Divided By zer0