CitizensDev/Citizens — Issue #731: possible quick fix for evil npcs
Author: abbacab
Created: 2012-01-31 22:57:33+00:00
State: open

how hard would it be to add code for guards to aggro on all players if set to (/guard aggro players.* -a) or groups of players (/guard aggro default.* -a)

this would not spawn evil NPCs but would give server admins the ability to place them, give them a path; edit items they use.