mrdoob/three.js — Issue #1220: Mesh rotationy direction when object upside down
Author: talktough
Created: 2012-01-31 10:10:05+00:00
State: open

Sorry but I'm kinda new to all this but I would be grateful if someone could give me some advice please.

I have been trying to create an interactive cube that will respond to mouse drags to rotate it and come up with something that kind of works.

Trouble is that when its been turned through a vertical 180 so its upside down then an increase in the rotationy property on the mesh moves it to the left rather than the right as I need to happen.

I've been trying to work out the simplest way to stop this happening and would be grateful if someone could give me some advice please.

Thanks