TrinityCore/TrinityCore — Issue #5017: Core/Battlegrounds queue problem
Author: Vasago
Created: 2012-01-30 22:49:19+00:00
State: open

Hi,
There is a long time bug in battlegrounds queue with experimental queueing it is quite ok - players are added to both teams when someone joins etc ... But there is a problem.

There is function somewhere where it checks for maximum players in battleground - it is also ok but it does NOT check maximum player per team it means there can be easily done situations like 11vs9 playes in Warsong Gulch, even 13vs7 when there is premade-group for example - it adds players to the limit of BG but not to limit od players per team ...

So there should e added also some check for this situation to check max player per team not only per battlegroung can anyone do this? Should be simple according to people on IRC. Thank you.

Core cd29b06
DB 335.11.45