tflovorn/moria-multiplayer — Issue #1: tasks overview
Author: tflovorn
Created: 2012-01-30 19:35:42+00:00
State: open

[MAngband](http://mangband.org/) should be good inspiration for many of these.

**easier jobs**

* Shared scoreboard.

* Item trading.
* Could make sense to require players to be close to each other to do this. Makes it more difficult to implement.

**tougher jobs**

* Players are rendered in the world and interact with it simultaneously.
* This requires a shared timing model which is more complex than the simple turn-based one which is present now.
* Types of interaction which should / could be supported:
* Players share the same world (dungeon / town configuration) (this may be difficult to reconcile with random dungeon generation - when do we generate a new copy of a floor?).
* Players can see each other.
* Players interact with the *same* monsters (they share damage, etc).
* Players can attack each other and cast spells on each other.