jsyang/microarmy — Issue #4: Themed terrain and parallax background generation
Author: jsyang
Created: 2012-01-29 21:57:48+00:00
State: open

Generate "random" terrains procedurally:

0. Generate terrain peak/troughs with some level of randomness for heights, spacing between peaks/troughs
1. Top-soil of a certain height with a distinct color or perhaps blending into the rest of the terrain?
2. Background gradient into sky -- 2 passes: first: general sky gradient, second: fog blending / atmospheric effects
(3. optional) Parallax layer for clouds and other "sky debris"