MovingBlocks/Terasology — Issue #78: Persist player location between game loads
Author: Cervator
Created: 2012-01-28 05:22:21+00:00
State: open
Labels: Architecture

Currently the player is randomly placed in a suitable spot near "spawn" each time the game is loaded, even if there is an existing world and the player left it in a particular spot. It would be good to write the player location to disk on save / once in a while and have some persistence. Maybe also ensure that the player initially spawns with sky all the way to the top of the world? Rarely possible to spawn in a cave.