FeenixServerProject/Archangel_2.4.3_Bugtracker — Issue #196: [Class][Paladin][Spell] Consecration. Weird scaling with bonus damage
Author: debix
Created: 2012-01-28 14:53:30+00:00
State: open

Spell: http://www.wowwiki.com/Consecration

I couldnt find correct scaling with bonus damage, unfortunately. Ill just point out what why its weird.
The more bonus damage you have, the more actual damage will be added per bonus damage. Example (lets say coeficient = (bonus damage from items) / (actuall damage added to spell)):
Having around 180 bonus damage coeficient is around 25. (means 25 bonus damage will add 1 actuall damage)
Having around 330 bonus damage, coeficient will be around 21
Having over 500 bonus damage, coeficient is ~9

Question is - should it be like this?
Additionally, scaling is different from live server. Same ammounts of bonus damage gives considerably more actuall damage.

P.S. The numbers are caunted per tick. For total spell damage each coef should be divided by 8 (8 ticks in spell).
If all above should be like it is - sorry and close the issue :)