MovingBlocks/Terasology — Issue #83: Thin client running automated tests via scripted Groovy commands
Author: Cervator
Created: 2012-01-28 05:52:34+00:00
State: open
Labels: Architecture

The GroovyManager has the potential to allow a script in Groovy to be submitted for automated execution within the game (essentially feeding movement commands etc to the GroovyConsole). This could allow us to do automated testing of a character moving around in a specific world and assert that things are as they should be expected to be.

This is a fairly advanced concept