MovingBlocks/Terasology — Issue #80: Different forest biomes
Author: Cervator
Created: 2012-01-28 05:43:20+00:00
State: open
Labels: Architecture

We have the ability to spawn very different tree types using the L-system generator. It might be an idea to start thinking about how to model different forest biomes that each may contain overlap in tree types, but a distinct selection / overall theme.

For bonus points: Define the biomes in Groovy files akin to blocks :-)