SpoutDev/Spout — Issue #1505: Big, huge, giant idea of massive server synchronization and bypassing server limitations
Author: thepackett
Created: 2012-01-27 06:01:08+00:00
State: open

If spout can't do this then i don't know what can.
i haven't been particularly helpful when posting here (sorry T.T) but i came across a thread in the forums that reminded me of the endless flow of possibilities that spout offers, something that could completely change the entire way the minecraft multiplayer community works.
thread is here:
http://forums.spout.org/threads/i-got-really-excited-and-just-had-to-post-this.632/

I wanted to post this as a feature request to be built directly into spout rather than a separate plugin
this is probably going to get shot down but after reading this (and posting) i simply could not help but bring attention to it.

in a nutshell the idea is synchronizing several different servers together in order to increase the maximum amount of players, bypass minecraft's harsh server hardware and bandwidth requirements, and allow for much larger multiplayer communities that can even be hosted at one's home.
I am only just starting with java programming and i know that this would be incredibly difficult, but based on what i know about servers this should be possible.

please read through the thread and consider it before deciding on this