CitizensDev/Citizens — Issue #691: Evil NPCs, Damage, and PEX (ModifyWorld)
Author: Oehkcfl
Created: 2012-01-27 22:57:16+00:00
State: open

The only way for the evils to take damage, is if I disable ModifyWorld, or add modifyworld.*

Have you run into this already? If so what is the proper way to get evil npcs to take damage without allowing all nodes from modifyworld?

Thanks