eevee/pokedex — Issue #13: Struggle
Author: encukou
Created: 2012-01-26 20:52:03+00:00
State: open
Labels: moves, trivial

**Reported by [eric the espeon](http://bugs.veekun.com/users/20) on 2010/04/16 13:47:15 +0000 · Migrated from [Redmine issue 190](http://bugs.veekun.com/issues/190)**

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From Gen I to III it causes 50% of damage dealt as recoil, not 25% of max HP. PP would make more sense as n/a imo, you can’t legally use it in a situation that it’s programmed PP value matters. Also, according to Bulba, Rock Head does not prevent Struggle’s recoil damage, so that could be noted.

Redmine metadata:
Updated on: 2010/10/16 11:07:43 +0000
Start date: 2010/04/16
Relations:
relates #78

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**Comment by [Zhorken](http://github.com/zhorken) from 2010/10/16 11:07:43 +0000**

Yeah, Struggle’s recoil seems to be treated separately from regular recoil everywhere—Rock Head, Reckless, Magic Guard, etc. I don’t remember whether I tested any of that myself, but the descriptions I wrote for veekun for those abilities all mention Struggle.