MattMcFarland/ISOBANG — Issue #2: Mask layers not working
Author: Elendurwen
Created: 2012-01-26 15:14:25+00:00
State: open

Hi I was wondering if you could give me a hand - I have 2 tile layers, one normal with no properties and 1 above it with moveMask=0, render=mask, targetType=player. I have an entity of type player on the map but it would not collide. Do I need to call a specific collide function in the code or do something else to make this work?