mrdoob/three.js — Issue #1176: How can I access the different meshes of an imported model from 3DS MAX?
Author: jayfield1979
Created: 2012-01-24 10:53:31+00:00
State: open

Hi. First of all; excellent work on this potentially huge new area of JS development.

I have successfully imported a model of a very simple car from 3DS MAX to my Three.js scene. The model is divided into the body, doors and wheels with each of wheels and doors being a separate mesh. I spent a while inspecting the DOM but can't work out how to access them (in order to animate them) or if this is indeed possible?

I am very new to this but have moderate experience in JS and have been through a similar process some years ago with Director and the W3D exporter - so please excuse my ignorance of this is a simple issue.