hyperandroid/CAAT — Issue #30: Passing events further
Author: MHOOO
Created: 2012-01-24 02:39:49+00:00
State: open

Hello there,

I am writing a simple game where the solution is to drag & drop in item into a box. The box is animated using its mouseEnter/mouseExit events. However, when I drag another item on top of the box, it no longer is being animated - probably because the dragged Actor consumes the mouse events. Is there any way around this?