Avant-Flux/eternity — Issue #74: GameObjects should be accessible by name from a GameState
Author: RavensKrag
Created: 2012-01-24 13:18:32+00:00
State: open
Labels: 3 - Major, Code

Turn ```ruby @gameobjects``` into a Hash where the key is the name of that object. Thus, all gameobjects should have a name field.