mrdoob/three.js — Issue #1167: It would be nice to have a THREE.Group object that doesn't add objects to the scene
Author: cbeust
Created: 2012-01-23 02:33:11+00:00
State: open

Use case: I want to rotate objects x,y,z together and y,z,t together. I can't make them children of an Object3D since add() will automatically add these objects to the scene, which means that y and z will be added twice.

I'd like to be able to add x,y,z and t to my scene and then, define groups that don't have any side effects to the scene so I can apply transformations to these groups.

Unless I missed something or misread the Objects3D#add source, it looks like I need to maintain and transform these groups manually right now.