mrdoob/three.js — Issue #1151: Multiple shaders/materials
Author: thomasmattheussen
Created: 2012-01-20 11:48:35+00:00
State: open

Hi,

I was looking through the API and source code, but didn't find any way to apply multiple materials to an object. Isn't it possible to, for example, add a shader for reflection and another shader for specular or diffuse or...

Or do we have to write all that functionality in ONE shader?