GIGA-uwindsor/Spider-Fish.js — Issue #29: Movement Pattern Class
Author: Salbris
Created: 2012-01-20 20:57:19+00:00
State: open

Develop a class for setting the motion of an enemy.

It should interact with the enemy to cause it to move given its speed along the path this movement pattern specifies.
The path should be implemented as a series of lines, bezier curves, and pauses.

We already have this feature implemented but it needs to abstracted to a base class that the enemy uses the Movement Pattern class should handle all the movement of the enemy through an update call in the enemy,