openframeworks/openFrameworks — Issue #871: all fmod sounds are panned slightly to the right
Author: kylemcdonald
Created: 2012-01-17 09:26:33+00:00
State: open

inside ofFmodSoundPlayer.cpp

pan	= 0.5f;

should be

pan	= 0;

because panning is -1 to 1, not 0 to 1.

not sure how this influences the other soundplayers...