DavidMah/Rymdskepp — Issue #4: Aliens and Soldiers and Asteroids
Author: DavidMah
Created: 2012-01-16 06:10:55+00:00
State: open

Full simulation of Alien logic and their bullets and Asteroids

-- Aliens spawn from the boundaries, target one player/entity and chase to hell
-- Soldiers target enemy soldiers and hunt em down
-- Asteroids spawn from the edges and kinda just move