CitizensDev/Citizens — Issue #627: Citizens Don't Respawn (1.1)
Author: AliasXNeo
Created: 2012-01-15 06:17:42+00:00
State: open

Craftbukkit: Build #1744 (Jan 14, 2012 6:14:55 PM)
Citizens: Build #365 (Jan 15, 2012 12:00:34 AM)

Fresh install of both. I go to a random area, type /npc create (name). The NPC appears as usual, can toggle it, etc. with no issues. I type /citizens save. I then type /reload to reload the plugins. The NPC dissapears while Citizens reloads, and then never reappears.

I have enabled debug mode, and the console prints no errors. During startup, Citizens does not mention it loading any NPCs.

Looking at the saved physical files, every NPC I create is in fact being saved in the npc-profiles.yml file. There seems to be no visible corruption in the format:

'9':
basic:
talk-when-close: 'false'
look-when-close: 'true'
location: world,346.84375,63.0,-780.65625,-288.83203,31.95107
owner: AliasXNeo
balance: '0.0'
talk: 'true'
items: 0:0,0:0,0:0,0:0,0:0,
color: '15'
name: test
inventory: AIR*36,

Typing /citizens reload while in game does not seem to make the NPC's dissapear or reappear (although I think it's simply for configuration details only).

Please note that I've tried most of the dev builds and this issue persists. This issue is NOT present with the stable 1.0.1 build on Minecraft 1.0.1 server.