IjonTichy/JKEMod — Issue #11: Hellfist alt-fire (punch) should not alert monsters
Author: tehvappy50
Created: 2012-01-15 09:12:10+00:00
State: open

all of the other fist weapons (with the exception of quake fist) had a +NOALERT flag, so maybe putting an A_AlertMonsters before the A_FireCustomMissile (primary fire) and adding the +NOALERT flag should do the trick.