adamtnash/Hooloovoo — Issue #30: Pixmap Caching, svg support
Author: adamtnash
Created: 2012-01-14 19:59:16+00:00
State: open

Have the game objects and animation components make a list of pixmaps so that they do not need to reload them all the time. Also, svg files will be converted to pixmaps based on the given scale when the cache is created.