mrdoob/three.js — Issue #1110: r47 - webgl_test_memory.html stops after a while.
Author: Omiod
Created: 2012-01-14 22:41:34+00:00
State: open

Running this webgl_test_memory.html demo, after about 20 seconds it stops updating.
The console log doesn't report any message.
The memory usage was quite steady while running, by the way.

I'm going to need to build/destroy meshes in a next project, so I wonder if this can be fixed.

Browser stats: Mozilla/5.0 (Windows NT 5.1) AppleWebKit/535.16 (KHTML, like Gecko) Chrome/18.0.1003.1 Safari/535.16 | WebGL 1.0 (OpenGL ES 2.0 Chromium) | WebKit | WebKit WebGL | WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)