CYBORUS/paroxysm — Issue #24: [Lua] switch to all protected calls
Author: TheBuzzSaw
Created: 2012-01-13 14:38:33+00:00
State: open
Labels: bug

Currently, due to lazy programming, if there is a Lua error ever, the entire game crashes. We need to catch these script failures, output/log the error, and continue running as much as possible. Ideally, Lua needs to be completely idiot-proof.