AbsolutelySmokinSoftware/GameDevGroup — Issue #2: World stuff
Author: PermianLizard
Created: 2012-01-11 19:38:46+00:00
State: open

Ok I'm trying to get to a good way of representing the game world. This is what I want to do:

1. get a proper Tile matrix in the world class (im using pointers and so far it's not quite doing what I want)
2. have a file format for each world which will include
-> world size
-> terrain types
+ is terrain passable
+ image for this terrain type
-> description of the world (level layout)
3. a world loader/parser/builder