elidupree/Lasercake — Issue #21: Bug: Tile shapes don't make solid rock solid.
Author: elidupree
Created: 2012-01-11 15:59:34+00:00
State: open

Right now, each tile shape is a rectangular prism of width (tile_width - 1). This way, adjacent tiles aren't overlapping each other.

However, that has a problem. It means that if you aimed a laser in a direction like (0, 1, tile_width*2), and put it in the right place, then it could pass between two adjacent rocks without touching either of them.

Does this mean that convert_to_fine_units(tile_bounding_box) shouldn't subtract (and hence, make adjacent tiles always be overlapping each other slightly)? I don't know.