TrinityCore/TrinityCore — Issue #4762: NPCs still take damage while a character is flying.
Author: theoatman
Created: 2012-01-10 06:17:06+00:00
State: open

First I'd love to say that I love how the npcs are now bound to the grid on a "Z Access" and do not chase you when you get on a flying mount or use gmfly... Very blizz-like.

However, what I have just realized is that there is now an exploit for killing NPCs and grabbing credits while they cannot reach you. This can happen by using a simple cheat program and flying under ground or flying above ground. Blizzard knows that people can modify the client and begin flying so what they do is if a character is unreachable to be attacked by an NPC, for example if he is flying in the air... They allow their NPCs to rejuvenate their health as if they evaded. The NPC will stay right below the character while the character is flying but the npc will increase their health rapidly. This is to prevent players from flying in the air by hacking and grinding NPCs while taking no damage.