Codisimus/ChunkOwn — Issue #3: Feature Reqs
Author: robotmegacorp
Created: 2012-01-10 13:44:12+00:00
State: open

First, I'd love to see the ability to force claimed chunks to be touching. This way server owners can prevent players from claiming random chunks all over. Players can sometimes make a huge mess by claiming things this way and it's hard to know what's legit, and what was claimed just to be annoying. Additionally, this would force users to build onto their existing creations which would lead more easily to the formation of towns and villages, or force them to give up their old towns before they go making new ones.

Second, it would be nice to have the option to make each claimed chunk cost more money than the last. For example, a multiplier of 2 would make the second chunk cost 20 if the first was 10 and the third 40 etc. This would keep players from playing for 10 minutes and then claiming their max allotted chunks that end up sitting empty forever. Plus, it would give them a reward for time played, ie. the more you play, the more money you collect therefore the larger of an area you can claim. This way you can let users claim infinite chunks without worrying about them claiming the whole map. The more they earn, the more they can claim. I use EconXP which converts XP to currency so I could then insure that players with the most playtime get the most chunks with this option.

Third, it would be nice to have an option to automatically unclaim chunks where the owners or co-owners haven't logged in for a configurable amount of time. That way if someone stops playing on your server, that land can be re-opened for new players.

Last, and this is a big one, it would be spectacularly amazing to have an option wherein if a chunk was unclaimed, it reverted to the condition it was in before it was claimed. This would make clean-up jobs super easy for admins. I realize that the work it would require would be a pain in the ass, but the code is out there (::cough::towny::cough::). It would send this plugin over the top.

Just some suggestions, hope it's helpful. If you like any of these ideas and want help, let me know, I'm new to Bukkit, but I'm an old hand at Java.