SpoutDev/Spout — Issue #1409: Reconnecting to server spawns player in default world
Author: PAL-18
Created: 2012-01-08 22:31:23+00:00
State: open

Whenever a player reconnects to my server, they are respawned in the default starting world, even if they logged out on another world.

I tracked the problem down to spout specifically. Im using default settings in config.yml

Does anyone know how to fix this? Thanks in advance.