sirikata/sirikata — Issue #467: Jumpy avatars
Author: ewencp
Created: 2012-01-07 04:47:23+00:00
State: open

Avatars become jumpy, especially if the frame rate is low. This probably has to do with how we apply location updates. We should use a better policy, even if it means we trust avatars to "do the right thing" by assuming the client will only move to valid positions (or maybe do that for X and Z, but not for Y so we stay above the ground). Alternatively, we could try to add some interpolation, although the current protocol may not provide enough information to do this well because location updates could be significantly delayed.