Osmose/gaem — Issue #3: Add basic entities
Author: Osmose
Created: 2012-01-03 07:25:39+00:00
State: open

Entity definitions will be stored in the map file. Multiple entities can be created from a single entity definition.

Entities will have a custom tick method, as well as possible events (slice, interact, bomb). These methods will be coded through the map editor UI using an editor like [Ace](http://ace.ajax.org/), and will have access to some sort've simplified API that lets the entity move at a certain speed and direction, talk, give items, attack, etc.