slembcke/Chipmunk-Physics — Issue #11: chipmunk unsafe
Author: iamdonald
Created: 2012-01-02 16:29:27+00:00
State: open

I've been perusing the API and I have a question. __Chipmunk_unsafe.h__ allows changing the shapes attached to a body but does not expose functions for creating unattached shapes - to the body. Is there a reason for this? One possible scenario this would be useful is changing the collision area of a body during runtime to correlate with that body's animation. Shapes bounding the frames of the animation could be loaded from a file, initialized and attached when needed. Thoughts?