CitizensDev/Citizens — Issue #574: CRITICAL SUGGESTION - (Quest) Item in your inventory.
Author: notcam45
Created: 2012-01-02 22:46:44+00:00
State: open

Currently the quest configuration is set so that the "Fetch" quest must be completed by harvesting the items. Here is what I'm thinking, make it so the npc checks the player's inventory and if they have the required amounts of items then the quest is complete.
Example:
Quest - Collect ten logs.
The player already has ten logs so they right click on the NPC and it checks the inv for ten logs and then the quest completes. Instead of checking for the item to be harvested. I.E. Chopping a tree.

prizna agrees

"This is a great suggestion and I would also like this to be added.

I thought that what was happening was a mistake on my end:

I have set a collect quest to collect 8 pieces of cobble stone, it only recognises the cobble as being collected if it is mined and then collected, because of this I can not have the cobble picked up from a chest."

Please Respond.