nicolasgramlich/AndEngine — Issue #5: Change TiledTextureRegion
Author: cjshsang
Created: 2012-01-02 06:27:45+00:00
State: open

I've looked into Andengine-Examples, and it suggested to change Texture itself into other TextureRegiond. However, in my

opinion, this is not a very effective way when considering the use of resource.

Is any way to change the tiledTextureRegion of animatedSprite at a time when I want?