mung3r/ecoCreature — Issue #28: Option to define coin drop as percentage instead of range
Author: mung3r
Created: 2012-01-01 18:23:28+00:00
State: open
Labels: Feature Request

Submitted by Sarati:

Hey there, Mung3r.

Your plugin is great, however I've encountered one small quirk with the config which I just can't figure out.
I understand that there are two ways of penalizing player deaths. One is for a death that comes from non-PvP damage (I.e Mobs), and another is from PvP Damage only.

The problem is that I cannot find a way to attribute a percentage to the PvP death scenarios, I can only define a range. Should a player die from a Creeper, they will lose 5% of their cash. Should they die from a player, they will only lose 7$ to 14$

Is there any way to define a percentage in the Loot Tables?