Warzone2100/WMIT — Issue #2: merging points with same coords on import
Author: MaNGusT-
Created: 2012-01-01 22:23:19+00:00
State: open

Currently WMIT merges points with same coords on import that is useful for models with 1-sided polys like bodies, props etc but gfx models are just squares that face at different sides and their points have same coords(since there is no support for 2-sided polys "+2000 means that the polygon is not to be culled on its back side. (Should work for 2.3 and prior, but is obsolete for trunk."). So we don't need to merge them on import because on export we will get a bugged model.
I think there should be a button to deselect merging on import.