tuttlem/phony-osx — Issue #2: SDL_GL_SwapBuffer not drawing
Author: tuttlem
Created: 2011-12-27 22:09:34+00:00
State: open

In the render loop, it seems that SDL_GL_SwapBuffer is not having an effect on the application window. There may be problems running SDL applications on OSX without the use of SDLMain.m and SDLMain.h -- the interesting thing is that running "pkg-config sdl" at the terminal on my MBP clearly shows a linkage to a prebuilt SDLMain module on my machine.