mrdoob/three.js — Issue #971: setparticleBuffers is internal in WebGLRenderer
Author: foo123
Created: 2011-12-27 10:01:38+00:00
State: open

This makes difficult for MOD3 to have support for three.js in WebGLRenderer in order to update vertices buffers and bind to new values
in J3D lib the solution i've found was to update buffers by calling updatebuffers in apply method.

How can this be done for three.js?