mrdoob/three.js — Issue #969: shadow for skeletal animation
Author: weitmLzu
Created: 2011-12-27 03:03:05+00:00
State: open

I use Skeletal animation in my scene and I want to add shadow to the animated mesh, but I fail.
When I examine the code, it seems that only "_depthMaterialMorph" is provided(in WebGLRenderer.js line:130), can you provide shadow for Skeletal animation?