filoromz/roloex — Issue #2: Set up Enemy/Monster classes
Author: filoromz
Created: 2011-12-26 06:12:29+00:00
State: open

This should be a fun one! We need to create an Enemy class which will represent the different types of Monsters that our Hero will face. Other possible ideas include creating a Boss class which will be more difficult to kill.

The Enemy class should ideally extend from the Character Class? If that's the case, we should probably increase the MAX_HP and MAX_MP attributes in the Character class to cater for the different levels of HP/MP each monster would have.