clintbellanger/flare — Issue #250: game runs a different speed dependant on map size/enemy count
Author: hennr
Created: 2011-12-26 23:18:52+00:00
State: open

Under Debian testing a notice a different game speed at different positions during the game.

My guess it that it depends on the map size, but the enemy count could be the problem as well.

Please note that this issues was not introduced with 0.15 but has been here before (at least since 0.14).

How can I help to identify the problem? Any ideas?