udoprog/c10t — Issue #213: Optimizing images
Author: Sworddragon
Created: 2011-12-24 23:55:00+00:00
State: open

It seems that the images are every time 24 bit PNG files. I'm not sure if there are even more than 256 different objects that can be shown at the world map but c10t could count the different objects (colors) which it will drawn to the image (or per splitted image) and if they are not more than 256 the image could be converted to 8 bit. This would help webservices which provide a online worldmap with c10t to reduce the traffic.