nulldesign/nd2d — Issue #36: Hittest clicking
Author: chocobo-green
Created: 2011-12-23 08:43:16+00:00
State: open

The current implementation of MouseEvent.click responds to the whole area of the bitmap of the scene. In contrast, the old flash2D clicking only response to non-transparent area whitch was quite handy. Is nd2d going to use the old way later or suggesting some new skills?
The imaginary scenario would be some monsters crowding in an isometric view. The player now wants to shoot one of them, by clicking on its body part that is not covered by another monster.