Beeblerox/HaxeFlixel — Issue #23: Performance improvements able to be pushed to AS3 Flixel?
Author: IQAndreas
Created: 2011-12-23 14:57:14+00:00
State: open

I noticed a few of the latest commits have mentioned changes made to increase performance.

I haven't looked at the code itself, but are these improvements HaXe specific, or can the same improvements be applied to the AS3 version of Flixel? If so, would anyone be willing to write up and recommend those changes to the main repository?

I'm not saying Flixel is slow, but any corners that can be cut in the framework increases the amount of power available to be used in the games themselves.