TrinityCore/TrinityCore — Issue #4443: BattlegroundHandler: itrplayerstatus not found.
Author: LihO
Created: 2011-12-22 18:32:43+00:00
State: open

Console is getting spammed by "BattlegroundHandler: itrplayerstatus not found."
(src\server\game\Server\Protocol\Handlers\BattleGroundHandler.cpp line 368)

```
GroupQueueInfo ginfo;
if (!bgQueue.GetPlayerGroupInfoData(_player->GetGUID(), &ginfo))
{
sLog->outError("BattlegroundHandler: itrplayerstatus not found.");
return;
}
```

... for some reason GetPlayerGroupInfoData fails too much - maybe incorrect
handling of groups that leave queue? what happens when group of 5 players
"joins as group" and leader leaves queue? (other players stay in queue with
broken GroupQueueInfo?)... these are just ideas of mine