coyotte508/pokemon-online — Issue #20: Temporary move/pokemon
Author: coyotte508
Created: 2011-12-21 04:30:40+00:00
State: open

Make temporary moves and PP changes (like with mimic) work. This means that maybe a struct has to be created in AuxPokeDataProxy to store stuff. See how it pans out with zoroark, too.

It's pretty complicated actually, seeing the QML scene bases itself off the team. Would that mean making duplicates even for non-player pokemons?

Also, make Sketch change the move too