daemitus/Deadbolt — Issue #29: Lockette/Deadbolt bypass
Author: Kaikz
Created: 2011-12-20 06:09:40+00:00
State: open

Client side code:
```java
TileEntitySign tileentitysign = (TileEntitySign)world.getBlockTileEntity(i, j, k);
if(tileentitysign != null) {
entityplayer.displayGUIEditSign(tileentitysign);
}
```

The user of the hacked client can edit the sign, thus bypassing the lock.