pioneerspacesim/pioneer — Issue #861: Game crashes when flying close to prison colonies
Author: Varrack
Created: 2011-12-18 04:36:47+00:00
State: open

[09:41] Error:data/modules/tradeships/lua:81:max must be bigger then min in random number range
[09:41] stack traceback:
[09:41] [C]:in function 'integer'
[09:41] well in a sense its free money because the only real expense you make for trade is doing the distance
[09:42] data/modules/tradeships.lua:81:in function 'addshipcargo'
[09:42] lol what are you doing
[09:43] data/modules/tradeships.lua:510:in function
[09:43] I was jumping into the prison colony system loaded with prescious metals. trying to auto pilot to one of the prisons
[09:44] whats so special about the prison colony?
[09:44] isnt there these special rules
[09:44] like
[09:44] you cant have weapons or something
[09:45] yea... but I'm hauling gold
[09:45] do they pay a lot for it
[09:46] *turns on the autopilot to the other prison and it crashes
[09:46] just about 20-40 a ton... from earth
[09:48] *changes autopilot orders to 'vacinity'*
[09:51] *attempts approach on set-speed*
[09:51] crash
[09:52] *changes system to jump into
[09:56] docked...
[10:11] Wishcraft: no special rules about the prison colony. eventually it will require a permit, have limited servicing and refueling options but no market, bb or ship exchange
[10:11] import only
[10:11] we're not there yet
[10:12] I have no idea why it was crashing in that system
[10:26] * Quits: _robn (~robn@106.71.201.108) (Ping timeout: 252 seconds)
[10:28] * Joins: _robn (~robn@106.71.201.108)
[10:29] Hector_BearLios: report that bug
[10:31] bug is because exports may be 1
[10:31] and rand function will trip over it
[10:32] should in case rand(x,y) if x=y rand just return number