FeenixServerProject/Phoenix_1.12_Bugtracker — Issue #449: [AQ40] Viscidus issues.
Author: Cabro
Created: 2011-12-17 22:56:10+00:00
State: open

Several to enumerate.

First is the lack of emotes: 3 for freezing and 3 for shattering.
Gonna take the liberty and write the freezing ones here:
"Viscidus begins to slow." - Movement and attack speed reduced by 15%. This phase begins after 100 frost abilities were used against the boss.
"Viscidus is freezing up." - Movement and attack speed reduced by 30%. This phase begins after 150 frost abilities were used against the boss.
"Viscidus is frozen solid." - Movement and attacks cease completely. This phase begins after 200 frost abilities were used against the boss.
And the shattering ones here:
"Viscidus begins to crack." - Continue melee attacks.
"Viscidus looks ready to shatter." - Continue melee attacks.
"Viscidus explodes." - Viscidus shatters into multiple small "Globs of Viscidus" in a circle around the room.

Second issue is that he should DIE if he is shattered below 5% of his HP. He is not doing this currently.
Third and i think most obvious is that he shouldn't die like any normal mob: if he is not shattered he shouldn't die! His HP should stop at 1 (yes 1 HP) and keep attacking, casting poison volleys until he is shattered. On retail you couldn't kill this boss as it is possible here.

Fourth issue is optional: missing animations for splitting, rejoining and changing size. All of these are missing.