TrinityCore/TrinityCore — Issue #4364: [Patch]  Block Value diminishing returns + Shield Slam fix.
Author: Kabekiz
Created: 2011-12-17 05:20:10+00:00
State: open

https://gist.github.com/1489293

Currently the diminishing returns coded into Block Value is an "average" which never allows the player to reach the hard cap. It actually is limited by the half way point between softcap and hard cap ((1970 + 2760) / 2) it also doesn't take into effect the benefits of Shield Block or Glyph of Blocking.

I used the same diminishing returns code used here...

http://lostsouls.org/grimoire_diminishing_returns

I'm a mediocre C++ coder so if any clean up is required I apologize.