septor/Buildaria — Issue #35: Spelunker effect - lightMe?
Author: scaryguy334
Created: 2011-12-17 06:47:14+00:00
State: open

Unless I am missing something it is currently always on.
Incorporate into lightMe?

Also might try tweaking the duration values of the lightMe buffs to something higher and test whether that stops the constant blinking or not.