BinaryConstruct/Terraria-Map-Editor — Issue #174: Crash While Loading World [v2.0.10.0]
Author: BlazingSpitfire
Created: 2011-12-16 00:49:56+00:00
State: open

My TEdit always crashes while trying to load a world. Any worlds that do NOT have Wall of Flesh killed work fine, but as soon as I kill it TEdit will crash when loading that world.

12/15/2011 4:40 PM: Error - Index was outside the bounds of the array.
at TEdit.TerrariaWorld.World.Load(String filename) in D:\DEV\CODE\GITHUB\Terraria-Map-Editor\TEdit\TerrariaWorld\World.File.cs:line 338
at TEdit.ViewModels.WorldViewModel.LoadWorld(String filename) in D:\DEV\CODE\GITHUB\Terraria-Map-Editor\TEdit\ViewModels\WorldViewModel.cs:line 581
at TEdit.ViewModels.WorldViewModel.<>c__DisplayClass1c.b__19() in D:\DEV\CODE\GITHUB\Terraria-Map-Editor\TEdit\ViewModels\WorldViewModel.cs:line 574
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()