Eyescale/Equalizer — Issue #63: Provide application-specific scaling unit factor
Author: eile
Created: 2011-12-16 11:26:13+00:00
State: open
Labels: feature

Add config attribute to have the application provide a scaling factor if the rendered model is not to be visualized in 1:1 scale. Use case: The application visualizes something small (neurons ;) ) or very big (planets) and still wants to visualize this in a VR environment where the frusta are given in meters. This scaling factor is then applied to the wall and projection, the eye_base and potentially the translational part of the head matrix.