vance-group/vr-jugglua — Issue #39: Syntax checking in console
Author: rpavlik
Created: 2011-12-16 23:17:44+00:00
State: open
Labels: Usability

We can check the syntax in a separate thread (and separate Lua state) from the actual immersive application just by attempting to load (compile) the entered text. This could be used to provide earlier feedback about syntactically-invalid code.