cjcliffe/CubicVR.js — Issue #57: Fog?
Author: m4robb
Created: 2011-12-16 20:33:40+00:00
State: open

Ive hacked my version of the core fragment shader to include fog, liner and exponential, and working on introducing noise. is this something of interest to the overall project? if so, how best to share (I'm a new kid on the block here)?