hyperandroid/CAAT — Issue #22: Invalidation mechanism
Author: ngryman
Created: 2011-12-16 15:54:37+00:00
State: open

Hi,

I am using CAAT (canvas implementation) on several platforms, including mobile devices.
This is a really great framework :)

I just have a question.
On desktop, clearing the whole canvas has no real impact on small canvases, but on mobile this is really a performance bottleneck.
I would like to know if a kind of invalidation mechanism is planned for CAAT, in order to clear only areas that have to be redrawn (based on actor dirtiness).

Thanks a lot !