bdancer/vb25 — Issue #60: single scatter parameter has no effect on BRDFSSS2Complex
Author: petersk
Created: 2011-12-15 14:00:09+00:00
State: open

I am trying to reproduce a semi-transparent material with subsurface scattering, like the mirky water shown in the examples here:
http://www.spot3d.com/vray/help/200R1/examples_vrayfastsss2.htm#ex6
but the "Raytraced(refractive)" option (or any other actually) for the single scatter doesn't seem to work.
I don't find it specified in the *materials.vrscene file too.
No matter what option is selected, the material is always rendered with "simple" single scatter.