ngc0202/Abdjekt — Issue #12: Request: Aliases synonymous in input
Author: ngc0202
Created: 2011-12-15 15:42:10+00:00
State: open

I think it should be implemented so that when the user is entering input for an interaction, Items that are aliases should be synonymous, so that:

> spawn rock
> > You Spawn a rock.
> spawn pickaxe
> > You spawn a pickaxe.
> hit stone with pickaxe
> > You hit the stone with a pickaxe.

If it worked properly, then if you have a rock Item, then you can reference it by calling it a stone (which is an alias).

Current case:

> look
> > round you, you can see a pickaxe and a stone.
> hit rock with pickaxe
> >There is no rock here.