mrdoob/three.js — Issue #912: Texture OK in canvas but black in WebGLRenderer
Author: chrispf
Created: 2011-12-14 21:51:28+00:00
State: open

Hi

My meshCube had a texture with Three.js r42.
Since I upgraded to r46 and updated the blender exporter, the texture went black in WebGLRenderer.
But it's still OK with CanvasRenderer.

Browser: chrome.

Code: http://cityhopgame.appspot.com/global.html
(to reproduce the problem, press "Play" and wait until the game chooses 5 random cities)

The supposed Problem must be somewhere near line 371

Any idea what's wrong?