LaurentGomila/SFML — Issue #132: Compiling SFML2 with mingw64-w64
Author: BMBurstein
Created: 2011-12-13 10:17:52+00:00
State: open

I am trying to compile the latest version of SFML2. I am on windows 7 (64 bit), using the mingw-64-w64 compiler. The CMake ran fine (eventually), but when I run mingw32-make (that is what comes with the compiler. I don't think there is a mingw64-make), it stops at 32% with the error:

C:\Users\Baruch\progs\mingw64\bin\ar.exe: C:/Users/Baruch/progs/mingw64/lib/libopengl32.a: No such file or directory

I eventually found the file, but it is not under lib, it is under x86_64-w64-mingw32/lib. I updated this in the cmake, but it got stuck on other files, that are also in x86_64-w64-mingw32/lib or x86_64-w64-mingw32/lib32

This only applies to the mingw64-w64 (produces native 64-bit code) build, not the mingw64-w32