imageworks/OpenColorIO — Issue #196: GPU implementation may clamp log to lin
Author: jeremyselan
Created: 2011-12-12 22:44:48+00:00
State: open
Labels: bug

Brendan Bolles @fnordware reports:

One thing I've noticed is that if you do a conversion like Cineon to Linear, the results are clipped to 1.0 if I use the GPU. Is that
expected? I *think* I'm creating a floating point context properly, although I'm an OpenGL newbie so who knows. (Feel free to look at my "aftereffects" branch.)

> That's not expected, I'll check it out. Which config were you testing
> with? Nuke default?

I see it with Nuke default, or any other one.