mrdoob/three.js — Issue #864: three.js - scene rotation issue :-(
Author: BorisDutkin
Created: 2011-12-07 14:37:21+00:00
State: open

Sorry guys if i'm asking stupid question...but again I'm pretty new to this great library.
I have build scene with an objects inside it,with all kind of positions.
Now my question is how can I make an effect of rotation around this scene( 360 degrees )?
I know I have a camera properties like position and THREE.PrespectiveCamera...
But still I can't manage the specific effect of full circle around the scene...

Right now I'm changing camera positin.x/y/z...but in some point when I increase those variable
it starts to flip or going out of scene...

I've looked for some example on the web but still didn't found anything...

Please Help! :-)