liaocheng/away3d-particles-system — Issue #4: Start and Stop Animation in only one ParticleContainer
Author: fxdevGer
Created: 2011-12-06 15:01:22+00:00
State: open

Hi,

How can I start and stop a Particle Effect in only one Container. Think about a First Person Shooter were Bullets hit a Target. I dont want to create new Particle Containers each Time the Bullet hits.

What Param defines that the Animation has finished? Sorry for my poor English.

Thx