FrictionalGames/HPL1Engine — Issue #4: too few arguments to function ‘NewtonBody* NewtonCreateBody(const NewtonWorld*, const NewtonCollision*, const float*)
Author: Rudloff
Created: 2011-12-06 20:38:27+00:00
State: open

Hello,
I am trying to build the Newton2 branch on Mac OS 10.4 with Newton 2.33 and I get this error :
```
[ 1%] Building CXX object CMakeFiles/HPL.dir/sources/impl/PhysicsBodyNewton.cpp.o
/Users/pierre/Desktop/HPL1Engine/sources/impl/PhysicsBodyNewton.cpp: In constructor ‘hpl::cPhysicsBodyNewton::cPhysicsBodyNewton(const hpl::tString&, hpl::iPhysicsWorld*, hpl::iCollideShape*)’:
/opt/local/include/Newton.h:670: error: too few arguments to function ‘NewtonBody* NewtonCreateBody(const NewtonWorld*, const NewtonCollision*, const float*)’
/Users/pierre/Desktop/HPL1Engine/sources/impl/PhysicsBodyNewton.cpp:47: error: at this point in file
```