ricardojmendez/UnitySteer — Issue #4: iPhone compatibility
Author: miketucker
Created: 2011-12-06 10:30:45+00:00
State: open

Has anyone successfully implemented UnitySteer into a Unity iPhone project?

During launch the project crashes due at a:
System_Runtime_Serialization_SerializationInfo_GetValue_string_System_Type

with the thread also containing a System_OutOfMemoryException__ctor_string

oddly enough it launches if the following Unity build settings are enabled:
- Development Build
- Script debugging

I'm assuming this is due to something going on in the c5.dll?