blackberry-gaming/GamePlay — Issue #67: Loading AudioSources from .audio files
Author: cculy
Created: 2011-12-06 13:50:00+00:00
State: open
Labels: Feature

**Sample Audio File**

```
audio fireball
{
path = res/audio/fireball.wav
looped = false
gain = 0.7
pitch = 0.5
velocity = 0.5 0.0 1.0
}

// define more audio sources
audio menuMusic
{
path = res/audio/menu.ogg
looped = true
gain = 0.8
pitch = 0.95
}
```