shanive/bgu-ailab-bandits — Issue #65: experiment on evaluate
Author: shanive
Created: 2011-12-05 17:31:22+00:00
State: open

1. set a global variable of SgBlackWhite type and change Evaluate function on SosUctThreadState class to always return the score of player with the color equal to the global variable's value.
2. SosUctThreadState should get the color of the player and switch turns in every move making according to the first ply color.
3. check which messages the controller send to each player (according to the player's color).
4. implement GTP engine.
5. download GO-GUI, install, and add it to git
6. run experiment with GO-GUI with two uct players. run one game with the global variable in (1) set to SG_WHITE, and the other game with the global variable set to SG_BLACK.
7. change evaluate function according to results, if needed.

good luck.