normalocity/rpglogger — Issue #125: Cache tags on client
Author: normalocity
Created: 2011-12-03 19:10:10+00:00
State: open
Labels: efficiency, feature

- See if there's a way to load all tags in a LogBook once (and only once) while you're in a given page.
- Possibly store this information locally, using HTML5
- The local cache must be invalidated when a new WorldObject is added (thus, new tags are created)
- The auto-suggest tagging feature needs to gets its values from the cached data, rather than hitting the DB for an AJAX call
- It'd be nice, when you create a new object, to simply add it to the list of cached items, rather than having to re-download the whole cache all over again
- It'd be nice, when you delete an object, to simply remove it from the list of cached items, rather than having to re-download the whole cache all over again