richardbenson/YAMS — Issue #28: server crash after forcing save
Author: ashrond
Created: 2011-12-03 05:24:51+00:00
State: open

it’s become a dance, the server runs wonderfully, I LOVE Y.A.M.S. however about every thirty minutes or so the game does a level save and the server bites the dust, and reboots and all changes for the last 5 mins or so are lost. I wasn’t having this issue with the vanilla minecraft server. If I could solve this and the overviewer not finding minecraft installed on server 2003r2 id be happy.

so heres the output from the console.

[2011-12-02 07:32] To change this, set "online-mode" to "true" in the server.settings file.

[2011-12-02 07:32] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.

[2011-12-02 07:32] The server will make no attempt to authenticate usernames. Beware.

[2011-12-02 07:32] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!

[2011-12-02 07:32] Preparing level "thegrid"

[2011-12-02 07:32] Default game type: 1

[2011-12-02 07:32] Preparing start region for level 0

[2011-12-02 07:32] Preparing spawn area: 36%

[2011-12-02 07:32] Done (1948622039ns)! For help, type "help" or "?"

[2011-12-02 18:20] daemonyk [/97.102.111.125:52794] logged in with entity id 905 at (-47.0625, 92.0, -260.15625)

[2011-12-02 18:20] §7CONSOLE whispers Welcome Back to The Grid!

[2011-12-02 18:21] daemonyk lost connection: disconnect.quitting

[2011-12-02 18:21] at wv.run(SourceFile:104)

[2011-12-02 18:21] at java.io.DataOutputStream.flush(DataOutputStream.java:123)

[2011-12-02 18:21] at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:140)

[2011-12-02 18:21] at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:82)

[2011-12-02 18:21] at java.net.SocketOutputStream.write(SocketOutputStream.java:153)

[2011-12-02 18:21] at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:116)

[2011-12-02 18:21] java.net.SocketException: Socket closed

[2011-12-02 18:30] CONSOLE: Forcing save..

[2011-12-02 18:30] CONSOLE: Save complete.

[2011-12-02 18:30] CONSOLE: Disabling level saving..

[2011-12-02 18:31] Server Started: -server -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=1 -XX:+AggressiveOpts -Xmx1024M -Xms1024M -jar "E:\minecraft\lib\minecraft_server.jar" nogui