noam-c/EDEn — Issue #9: Add naming support for map tiles
Author: noam-c
Created: 2011-12-03 08:37:56+00:00
State: open
Labels: Script Engine, Tile Engine

There will often be situations where a Lua script will need to refer to a specific tile of the map by a name, such as "exit_south" or "entrance" or "trigger1", and so on. The map format needs to be updated to allow for this kind of naming of tiles, and Lua scripts need an API to map tile names to tile coordinates on a map.