SpoutDev/Spout — Issue #1122: Better instructions for Spoutcraft compilation
Author: arcadian83
Created: 2011-12-03 20:00:51+00:00
State: open

The instructions on Github for compiling Spoutcraft don't mention that you don't need to need to reobfuscate to test the game, nor that you should use the eclipse workspace in MCP... overall I had a hard time getting a dev environment up, resolving dependencies like getting the lwjgl natives in eclipse's build path and stuff. Top_Cat on IRC steered me on to the right path, but otherwise I would have been very stuck. A better step-by-step including what to do in Eclipse would be very helpful.