mrdoob/three.js — Issue #833: Texture issues on iPod Touch
Author: tonylukasavage
Created: 2011-12-02 14:46:43+00:00
State: open

I used Three.js for a recent post on the Appcelerator developer's blog and it worked out very well. Granted, I didn't deviate far from the basic template provided in your documentation, but still, great work.

That said, I noticed a small issue with textures _only_ when rendering on my iPod Touch. Using identical code the textures appeared fine on my iPad 2, Nook Color, Droid X, iOS simulator (4.3), and Android emulator (2.2). The easiest way to see what I mean is to check out the screencast I did to see the behavior. If you fast forward to around 1:56 and 2:20, you'll see where the texture gets kinda messed up on the iPod Touch. Sorry it's small, but it should get the point across.

Here's the link to the screencast: [http://vimeo.com/32976053](http://vimeo.com/32976053)

And here's the full source of the web-based section of the app: [https://github.com/appcelerator-developer-relations/Forging-Titanium/tree/master/ep-016/twisti-ep016/Resources/web](https://github.com/appcelerator-developer-relations/Forging-Titanium/tree/master/ep-016/twisti-ep016/Resources/web)