mrdoob/three.js — Issue #834: Using custom Vertex Shader with MeshLambertMaterial?
Author: maurrubio
Created: 2011-12-02 14:49:13+00:00
State: open

Hi I'm trying to do some kind of a custom shader, but I just want to modify the vertex position and not the material. MeshLambert already have light, texture and everything that I need, but I do modify the vertex do give an organic look do the object.

Someone can give me a direction?

Thanks !!