jpalladino84/LightsOut_game — Issue #2: Level Design
Author: jpalladino84
Created: 2011-12-01 19:32:59+00:00
State: open

We need to figure out patterns for each level the user encounters. This issue may seem simple at first but it might require a little work.

What I see here is some logic that can detect if the pattern is "solvable". This will mean that the manager will be able to run through using the known method for solving these puzzles (yes there is one).
- If it can be solved the pattern will be accepted and display to the user.
- If not the bottom right hand light will be lit as per the original games design.

This can also allow for some other features like a "hint" option for the user which will blink a light to signal a next step.