yifanlu/PSXperia — Issue #49: Game crashes before Sony Logo appears
Author: joe500
Created: 2011-11-30 15:45:59+00:00
State: open

Hello,
First of all great work!
I'm running a Stock 2.3.4 with the latest update and stock kernel.
The conversion of the PSX-Files was done under win7 x64.

I tried to convert Broken Sword 1. I changed the Icon with a 170x170 pixels png.
The conversion was done without any errors. But when i trie to launch the game the screen just went black for one second and went back to home screen(no psx-logo shows up).
Here is my conversion log:

[E] Input error: Title ID can only contain alphanumberic characters and underscores.
[I] PSXperiaTool initialized, outputting to: D:\PSXperia\.\output
[I] Starting build with PSXPeria Converter version 2.0 Beta
[I] Checking to make sure all files are there.
[I] Using data from Crash Bandicoot EUR Version 1.0.3, CRC32: 7C33475B
[D] Done checking data.
[I] Creating temporary directory.
[D] Created temporary directory at, .\.psxperia.249
[I] Copying icon if needed.
[D] Done copying icon from C:\Users\LordB0ne\Desktop\196824_10913_front.png
[I] Replacing strings.
[D] Replacing strings in XML data.
[D] Writing to temporary file: .\.psxperia.249\assets\AndroidManifest.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: .\.psxperia.249\assets\ZPAK\metadata.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: .\.psxperia.249\res\values\strings.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: .\.psxperia.249\ZPAK\metadata.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Done with string replacement.
[D] Done replacing strings.
[I] Patching game.
[I] Making a copy of game.
[D] Done patching game.
[I] Generating PSImage.
[I] Beginning PSImage compression.
[I] Generating image TOC.
[D] Done generating PSImage
[D] Deleting temporary patched game.
[I] Generating ZPAK.
[I] Generating zpak file from directory .\.psxperia.249\ZPAK with compression = false
[D] Done with ZPAK creation.
[D] Done generating ZPAK at .\.psxperia.249\SCES_00346.zpak
[I] Generating default ZPAK.
[I] Generating zpak file from directory .\.psxperia.249\assets\ZPAK with compression = true
[D] Done with ZPAK creation.
[D] Done generating default ZPAK at .\.psxperia.249\assets\SCES_00346.zpak
[I] Done processing, generating output.
[D] Moving files around.
[D] Running command: [.\aapt-windows.exe package -f -F D:\PSXperia\.\output\com.sony.playstation.SCES_00346.apk.unsigned -S .\.psxperia.249\res -M .\.psxperia.249\assets\AndroidManifest.xml -I .\android-framework.jar .\.psxperia.249]
[I] Signing apk D:\PSXperia\.\output\com.sony.playstation.SCES_00346.apk.unsigned to D:\PSXperia\.\output\com.sony.playstation.SCES_00346.apk
[I] Done.
[I] APK file: D:\PSXperia\.\output\com.sony.playstation.SCES_00346.apk
[I] Data dir: D:\PSXperia\.\output\data\com.sony.playstation.SCES_00346\files\content
[I] Deleting temporary directory
[I] Done.

As u can see i have changed the title ID to a wrong format but i changed it so the conversion started successfully;)

the file format of the psx-file is .img.

Any idea how to solve that problem?