pioneerspacesim/pioneer — Issue #830: p66 updates & new models
Author: gernot66
Created: 2011-11-30 23:46:51+00:00
State: open

a few words in advance.

textures have been mirrored where it's needed (according to that the changes only affect .obj meshes).

sizes of the models have been reset, i don't like them to be changed and if you would have to change a lot more rather only the size (i.e. pilot).
fe2 & ffe models have the proper scale/size, if you feel it's to small compared to the mass, then lower the damned hull mass again to something closer to fe2/ffe.
some ships that use no pilots and have no special scale could perhaps be changed in size.

please keep the zbias, i didn't set them such high for fun.

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sub-models

this REPLACES the complete sub-model folder, missiles have been moved here (since long) and should therefore be disabled in ships.lua

no other sub-models needed!
the old (scripted geometry) pilot has been removed, ships (not mine) which still use the old pilot model must be updated therefore.

http://pioneer-universum.web.officelive.com/Documents/sub_models_dec2011_2.zip

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buildings

all buildings of mine, plus greyoxides blds.

http://pioneer-universum.web.officelive.com/Documents/buildings_p66_dec2011_2.zip
http://pioneer-universum.web.officelive.com/Documents/bld_ind_p66_dec2011_2.zip
http://pioneer-universum.web.officelive.com/Documents/city3k_p66_dec2011_2.zip

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stations

use it by choice ;)
changes the groundstations models and the "big crappy"
delete old stations.lua if used

http://pioneer-universum.web.officelive.com/Documents/stations_dec2011_2.zip

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ships

eagle - revision, new pilot
changed size (orig.), removed some variations
http://pioneer-universum.web.officelive.com/Documents/4_eagles_dec2011_1.zip

adc - new
http://pioneer-universum.web.officelive.com/Documents/adc_dec2011_2.zip

adder - revision, flipped textures
http://pioneer-universum.web.officelive.com/Documents/adder_dec2011_2.zip

asp sparks - revision, flipped textures
http://pioneer-universum.web.officelive.com/Documents/asp_sparks_dec2011_2.zip

cobra - revision, flipped textures
ship can easely be removed from stock...
http://pioneer-universum.web.officelive.com/Documents/cobra1_dec2011_2.zip

constrictor - revision, flipped textures, new pilot
http://pioneer-universum.web.officelive.com/Documents/constrictor_dec2011_2.zip

courier - revision, new texture, less variations, new pilot
http://pioneer-universum.web.officelive.com/Documents/courier_dec2011_2.zip

gelios - new
http://pioneer-universum.web.officelive.com/Documents/gelios_dec2011_2.zip

gunboat - new
http://pioneer-universum.web.officelive.com/Documents/gunboat_dec2011_1.zip

hullcutter - new
http://pioneer-universum.web.officelive.com/Documents/hullcutter_dec2011_1.zip

ip-shuttle - revision, new pilot
http://pioneer-universum.web.officelive.com/Documents/ip_shuttle_dec2011_1.zip

lanner - revision, flipped textures
http://pioneer-universum.web.officelive.com/Documents/lanner_ub_dec2011_2.zip

lynx - revision, flipped textures, rescaled
http://pioneer-universum.web.officelive.com/Documents/lynx_dec2011_2.zip

rapier - new
http://pioneer-universum.web.officelive.com/Documents/rapier_dec2011_1.zip

shift - new
http://pioneer-universum.web.officelive.com/Documents/shift_dec2011_2.zip

sidewinder - revision, new pilot
http://pioneer-universum.web.officelive.com/Documents/sidewinder_dec2011_1.zip

stardust - revision, flipped textures
model can be removed from stock if you like
http://pioneer-universum.web.officelive.com/Documents/stardust_dec2011_2.zip

terra - new
http://pioneer-universum.web.officelive.com/Documents/terra_dec2011_2.zip

viper coolhand - revision/replacement, different (true) UC animation, new pilot, flipped textures
use it if you like...
http://pioneer-universum.web.officelive.com/Documents/viper_ch_dec2011_2.zip

viper x - revision, flipped textures, new pilot, fixed zbias
http://pioneer-universum.web.officelive.com/Documents/viper_x_dec2011_2.zip

one is missing so far, the "defender", i will add it soon.

you don't have to use all of them, i understand that it's, 1st get's a little "gernot lasting", 2nd not all ships are really nice (in some eyes even ugly, shitty, lazy modeled, stupid, guess whatever you like...)

and
"finger ab de röschti, de vatter hät d'füess druf"

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if you have any GOOD reasons to change the size of the ships, tell me, i'm curious.