SHSProgramming2011-2012/R-base — Issue #41: Commander/mapmaker hud
Author: Alloyed
Created: 2011-11-28 00:07:24+00:00
State: open

Since the commander has no in-game representation, all we need to do create him is to give him a few commands he can send to the server. Since these are things like creating/placing objects, his hud could also double as a mapmaker's HUD. That way a map can just be a serialized version of a Stage.