BarracudaATA/BSPSource — Issue #2: Vampire: Bloodlines Errors
Author: Psycho-A
Created: 2011-11-27 14:00:34+00:00
State: open

1) Since version 1.3.1 I met a nasty bug when option "Fix tool textures enabled" --- all game-specific textures, like tools/novis, tools/tools_visonly, tools/tools_shadow etc now turns into SOLID "nodraw" brushes, that results to unexpected critical compile-errors, like "entitly *** in solid volume" and unexpected collisions in game. Since we have unofficial VampireSDK (http://forum.bloodlinesresurgence.com/showthread.php?tid=2664), it's better solution is to left such tooltextures untouched.

2) Some map's entdata decompiles incorrectly. That relates to game's extended output system, that includes Python scripts in it's sections. These scripts can contain quotes (" ") that backslashed (\" \") in VBSP's entada, but decompiles without backslashes by BSPSrc. But anyway, modern Hammer editors doesn't support ANY types of quotes (no matter, backslashed or not) in entity data, and this leads to crashes when such map loading. I think it's best way to fix it, is to delete \" \" on map decompiles. It's not affect script functionality and prevent Hammer from crashes.

I hope my wishes will be heard. Thanks in advance.