vovoid/vsxu — Issue #26: Install VSXu headers, so that others can use libVSXu for their own application
Author: saidinesh5
Created: 2011-11-27 22:53:02+00:00
State: open

We need to:
1) Install the header files
2) Appropriate Find_Package / pkg_config files

for engine and engine_graphics,

So that other programs can use libVSXu for their own development.

It should be noted that the current constructor of vsx_manager might have to be more friendlier: (how would a developer know where vsxu_visuals are installed??).

Code from VSXu Player:
```C++
manager = manager_factory();
std::string path = PLATFORM_SHARED_FILES_STLSTRING;
// init manager with the shared path and sound input type.
// manual sound injection: manager->init( path.c_str() , "media_player");
#if PLATFORM_FAMILY == PLATFORM_FAMILY_WINDOWS
manager->init( path.c_str(), "fmod");
#else
manager->init( path.c_str(), "pulseaudio");
#endif
```