blackberry-gaming/GamePlay — Issue #41: Game Developer's Guide
Author: seanpaultaylor
Created: 2011-11-24 21:38:47+00:00
State: open

This should cover lower-level technical areas of interest and topics drilling down the to the class and file formats.

The rough copy will be done by the developers and will need editing from our documentation team.

Proposed Chapters
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1. Game and Platform
2. Geometry, Models and Mesh
3. Materials and Shaders
4. Lighting and Shadows
5. Audio
6. Animation
7. Physics
8. Particle Emitters
9. User Interfaces
10. Scenes
11. Content Pipeline
12. Math