codewarrior0/pymclevel — Issue #61: Problem with Pocket Edition edited save files
Author: sammyc
Created: 2011-11-24 11:19:39+00:00
State: open

Sometimes when loading in edited Pocket Ed. levels sections of what has previously been edited are not reloaded.

It seems to be more likely where a structure (from a schematic for example) is embedded into the landscape. When you load the level into Minecraft or back into MCEDIT the sections of your structure that overlap the existing landscape are often missing.

This is also very apparent in multi-player where MCEdit'ed levels are usually unplayable on the remote machine due most of the edits being missing.

I am guessing that something is not being set correctly in the saved chunks.dat file, probably some index somewhere giving the used chunks/sectors. But like I said I'm guessing.

I can provide an example level and the saved version as seen by a remote machine if this helps?