TTimo/doom3.gpl — Issue #1: cast from ‘void*’ to ‘int’ loses precision
Author: mpapierski
Created: 2011-11-23 00:07:12+00:00
State: open

Why ? Is there any serious logic other than limiting Doom3 to be released only on 32 bits?

Im trying to compile it now under Linux 64 bit (g++ 4.6.1) machine and I see massive amounts of casting precision loss errors. On 64bits this just can't work properly.
The only workaround at this moment is to compile as 32bit under 64bit hosts (-m32).

I have the luck to post this issue as a first one so... There is a lot of work on this open source project and I'm glad I can help!
Regards