clintbellanger/flare — Issue #185: Prep for v0.15
Author: clintbellanger
Created: 2011-11-21 06:32:18+00:00
State: open
Labels: Info

Now we prep for the v0.15 release. Let's talk about what needs to be done.

First, any content we want to add to v0.15? We could try to fit the grassland tile set in, but I don't mind if version v0.16 has a big content push instead. Of course, now it's easy to separately release new content as mods while we're still working on the engine.

Second, any cleanup that needs to be done now? I need to sit down and play through the current game a few times to make sure everything's still in place, and look for possible bugs introduced in all the refactoring.

I might do some minor data changes for this release. I want a new zombie death sound, and I need to darken the color of the blue mana bar.

Generic release to-do:

* Check for any compiler warnings, get those cleaned up
* Check for errant executable flags on file permissions
* Increment the version number in GameStateTitle.cpp and CMakeLists.txt
* Create Win and OSX binaries (I always do this)