clintbellanger/flare — Issue #187: Make uncommon and rare creatures harder
Author: pennomi
Created: 2011-11-21 20:34:59+00:00
State: open

We've made it possible to add uncommon and rare creatures to enemy groups. I envision these creatures as being tougher than their counterparts, but give more rewards, similar to "champion" creatures in Diablo 2.

They would need to be at the same level as the others, in order to be found with the same enemy group, but they should have enhanced hp, or damage or something. In return, they should give enhanced XP, treasure, etc.

If this isn't the direction we want to take with uncommon and rare creatures, perhaps these ones should be roughly the same power as other creatures, but have stranger effects (eg. lifesteal zombie that heals itself when it does damage).

Also, the name of an uncommon or rare enemy should probably appear in a different color than the commons do, just like different item drops do.