sprenger120/FastCraft — Issue #15: Chunk delivering
Author: sprenger120
Created: 2011-11-20 14:47:04+00:00
State: open
Labels: Foundation

The actual chunk delivering system is just a temporary solution. The full map become packet and transmitted. This will increase server lags a lot.

A better solution is to create a new class, that reads map data from a central chunk class and send one for each look packet, sent by client.

Needed functions:
-Pre Chunk generating
-Chunk packing
-Request new map chunks from central chunk class
-Keep in track of actual player position and spawned chunk count
-Editable chunk spaw radius