phaed420/PreciousStones — Issue #110: setDisabled not completely functional.
Author: Scriblon
Created: 2011-11-20 00:55:45+00:00
State: open

Hey,

Have been working on the plugin, I am now in the stage of debugging it. But I found something funny concerning one of the function in verctor.Field.

When I use .setDisabled(boolean) on a field, it will confirm that it is disabled. But when I use this on a godstone and set myself on fire... It will still heal me.

I am sure that my field is disabled, or at least the companion function isDisabled() says so.

Hope this can be sorted out .

Greetz,
Scriblon

(Tried to find the code that handles the healing of a player... But I couldn't find it anywhere ;), no listener, no task...)