arcemu/arcemu — Issue #33: Flying Units should fall to the ground upon death
Author: salamanda
Created: 2011-11-19 14:36:29+00:00
State: open

At the moment, when a flying unit dies, it does actually play the flying unit death animation correctly. The problem is as it switches to the "falling" emote (for when a flying unit falls from the sky to the ground upon death) it switches immediately to death state as it does not fall at all - it just dies in the air. This results in flying units that die just floating in the air.

The correct way is that upon death, they fall to the ground keeping the 'falling' animation, to then switch to death state upon hitting the ground.

This is a pretty trivial issue, but I thought I'd post it as it makes things look more professionally.