Drayshak/WorldInventories — Issue #11: Health is not restoring correctly upon death in multiple worlds
Author: bacon-avenger
Created: 2011-11-18 12:05:26+00:00
State: open

Multiworld management handled by Multiverse Core 2.1 b326
WorldInventories v0.0.12

config.yml:

domiimport: false
donotifications: true
dostats: true
groups:
creativeGroups: []
world_a:
- world_a
- world_a_nether
world_b:
- world_b

The setup:
Player spawn is set in world_a
Player is at 5 hearts of health and hunger in world_a.
Player goes into world_b and dies.
The player then re-spawns in world_a with the 5 hearts of health and hunger instead of having both reset to full.