stphung/raredar — Issue #6: Correct and verify mob naming issues
Author: stphung
Created: 2011-11-18 17:50:26+00:00
State: open

From the Rift forums
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There's a few throughout Telara which are diamond mobs with very little purpose other than being rare and dropping a green item (which just like the achievement rares is vendor trash).

There are of course the other achievement mobs who are semi rare and part of Gloamwood meta, these are non diamond mobs and a lot of them actually drop nice blues as well as being necessary for the meta, then there's the likes of Buckley in GW who you buy an item from and equip to have him appear when you exit the zone, he will also drop two nice blues. All possible candidates for the tool.

I'm thinking of at least two false positives you will get now also, the fore mentioned Silverwood Werewolf just being Werewolf is going to hit on several planar mobs, as is Swirling Tempest, there are planar invasion mobs at least in Shimmersand with that same name
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RareDar did not detect the Silverwood Werewolf that spawns in Gloomwood...

I mentioned the likelihood of Silverwood Werewolf earlier in the thread. The achievement has him as Silverwood Werewolf but the mob is just Werewolf, similarly the achievement has Gnar instead of Gnarl for the GW mob. As they are using the achievement information if they haven't made those changes yet then they wont correlate.

The range is before draw but it works on mouse over/target. So you will notice at times you can mouse over mobs which haven't drawn but change your mouse pointer. I'd imagine that's the range required.
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At Divine Landing, Silverwood, the Raredar goes crazy and detects 'Defiant Assassin' as rare mobs lol.
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