arcemu/arcemu — Issue #30: Spell Issues for all classes
Author: salamanda
Created: 2011-11-18 17:16:59+00:00
State: open

Warrior
-	Pummel doesn’t silence target for 4 seconds (tested against player)
-	Shield Bash doesn’t silence target for 6 seconds (tested against player)
-	Shield Block absorbs 100% damage instead of increasing block chance by 100%.

Mage
-	Polymorph- Does not work as supposed to, mobs regen health still attack and run at you rather interesting being attacked by a sheep (Movement maps enabled)
-	Flamestrike impact visual is far too small

Warlock
-	Fear – any damage done what-so-ever interrupts it
-	Voidwalker sacrifice does not kill the voidwalker
-	Ritual of summoning does not work

Shaman
-	Fire nova has no effect
-	Wind shear – player is not silenced for 2 seconds
-	Totems with effects apply buff, but the buff does not increase stats (e.g: strength of earth totem rank 1: applies buff that increases strength and agility by 10 : stats do not change in character panel.)

Priest
-	Fade has no effect?

Druid
-	Feral Charge – no jump animation
-	Prowl - players can see you pretty much always

Hunter
-	Distracting shot somehow applies recently bandaged on target?
-	Eyes of the beast buggy as hell cancel it your still the cat and you can’t attack while you’re the cat apparently
-	Traps despawn when triggered but have no other effect

Rogue
-	Stealth- creatures can see you, players can see you pretty much always
-	Players can almost always see stealthed players
-	Players/creatures killed will still have combo-points left from last battle when they revive/respawn
-	Kick does not silence player for 5 seconds.

Paladin
-	Seal of Righteousness does not proc every hit (one in every 2 against training dummy)
-	Hand of Reckoning damage is not dealt
-	Righteous Fury has no effect?

Recurring issues found:
- Spells with the silence effect does not have an effect on players
- Stealthed creatures/players can always be seen
- Aggro modification spells appear to have no effect (unsure on this one)

Will report any more issues I find as I continue testing - only tested the basic class spells so far. Need to test talents at some point as well, which are pretty much mostly have issues.