mrdoob/three.js — Issue #776: ImageUtils.loadTexture can't load image with full url path
Author: kingseaeast
Created: 2011-11-18 22:18:11+00:00
State: open

I'm trying to load a image with ImageUtils.loadTexture.

The following works:
THREE.ImageUtils.loadTexture( "img/me.png", THREE.UVMapping, callbackAvatar(x, y) );

The following doesn't:
THREE.ImageUtils.loadTexture( "http://foobar.com/img/me.png", THREE.UVMapping, callbackAvatar(x, y) );

Any insight on why?